Companion Skills
NOTE: Found to be unfeasible in playtesting
Sacred Companions were planned to each have a skill they could perform in Patrol. The level of the companion would represent the percentage of enemies that would be affected by the Skill when activated. Skills could have been activated every 30 minutes. Also, the effect of the Skill would have been shared across Heroes in the same subregion zone and could be combined with other Companion Skills being activated by other Heroes.
Example: Level 28 Sacred Owl - Skill would affect 28% of the enemies in the area (this is per Subregion Zone)
List of Skills
Sacred Owl - Time Remembers
Adds Memories to Enemies - Green, Purple, Red only*
If player can visit Mount Olympus Yellows are included
Sacred Bear - Brutal Attack
Drops current Enemy HP by 25%
Sacred Rhino - Wealth Creation
Adds Drachma Items to Enemies - Drachma Sphere, Orb and MiniSphere*
Sacred Lion - Shield Destroyer
Drops Enemy Shields to 0 but doesn't count as shields broken
Sacred Elephant - Knowledge Gained
Adds XP Items to Enemies - XP Sphere, Orb and MiniSphere*
Sacred Boar - Distance Reduced
Adds LP Items to Enemies - LP Sphere, Orb and MiniSphere*
*The item is chosen first and then applied to the enemies (based on percentage). So if a Red Mem is selected, it could be dropped onto 28% (just an example) of the enemies in the zone.
Sacred Companions were planned to each have a skill they could perform in Patrol. The level of the companion would represent the percentage of enemies that would be affected by the Skill when activated. Skills could have been activated every 30 minutes. Also, the effect of the Skill would have been shared across Heroes in the same subregion zone and could be combined with other Companion Skills being activated by other Heroes.
Example: Level 28 Sacred Owl - Skill would affect 28% of the enemies in the area (this is per Subregion Zone)
List of Skills
Sacred Owl - Time Remembers
Adds Memories to Enemies - Green, Purple, Red only*
If player can visit Mount Olympus Yellows are included
Sacred Bear - Brutal Attack
Drops current Enemy HP by 25%
Sacred Rhino - Wealth Creation
Adds Drachma Items to Enemies - Drachma Sphere, Orb and MiniSphere*
Sacred Lion - Shield Destroyer
Drops Enemy Shields to 0 but doesn't count as shields broken
Sacred Elephant - Knowledge Gained
Adds XP Items to Enemies - XP Sphere, Orb and MiniSphere*
Sacred Boar - Distance Reduced
Adds LP Items to Enemies - LP Sphere, Orb and MiniSphere*
*The item is chosen first and then applied to the enemies (based on percentage). So if a Red Mem is selected, it could be dropped onto 28% (just an example) of the enemies in the zone.